Game Classification

Hyper Marbles SEGA Enterprises Ltd. (Brazil), SEGA Enterprises Ltd. (U.S.A.), 1991  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

JJ JJ

Hyper Marbles In the future, even the simple kids game of marbles is high-tech and extreme. Hyper Marbles takes the basic concept of the classic kids game -- to knock the opponent's marbles out of the playfield -- and gives it a futuristic sci-fi twist. The player directs their robotic marble around the field, attempting to push their opponents into the deadly electrified walls lining the arena. Aiding in this is a jet booster, which can cause opponents to bounce quite far, but if overused will overheat and must cool down before being used again. There are ten different arenas, each with different hazards like oil slicks and moving barriers. There is a single player mode, where the goal is to destroy all enemies to move on, as well as a two-player versus mode where the goal is to destroy the other player. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Genesis (Megadrive)

Links