Game Classification

Idol Project KSS (Sweden), KSS (Sweden), 1994  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Idol Project In Idol Project, the player takes a role of a young man named Takashi, who works for a company called Mobius, an agency whose goal is to turn young Japanese girls into famous singers. The game can be qualified as simulation: the main gameplay focus is on finding young talents and helping them to become famous. There is also a strong RPG element in the game. Takashi and his recruited "stars" gain levels according to their success. Takashi also has two other parameters, "Power" and "HP". "Power" is Takashi's stamina, which depletes regularly and can be restored with food, sleep, medicine, etc. "HP" in this game is the amount of work stress the protagonist has. Too much HP will require him to "release the stress" by various means - for example visiting a brothel. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : NEC PC-9801

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