Game Classification

I'm in Shock Artic Computing (United Kingdom), Artic Computing (United Kingdom), 1984  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

Air Air

I'm in Shock Having travelled the galaxy in an attempt to defeat an alien race, you return home to find that they have taken over and destroyed your world. Still, while you're still alive, there is hope for the way of life you know and love.

From the bottom of the screen, you shoot upwards towards a wave of aliens who float around the top section of the screen, gradually moving towards the bottom, which would mean losing a life. Although some can be shot directly, the main trick is to use an array of diagonally-angled blocks to deflect shots upward to hit them, often off more than one of them. Control is via the keyboard, but (as with many early Spectrum games) a wide range of keys can be used. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : ZX Spectrum

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