Game Classification

iRunner DroidHen, DroidHen, 2011  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


In iRunner the player takes control over Mr. I, a yellow character with a feather on his head whose goal is to run to a mysterious destination. The goal is to make it through an obstacle course by jumping over and sliding under obstacles such as; gaps, fire, platforms and lamps. More often then not the player also has to complete a certain goal such as collecting a certain number of batteries. The player can also collect gifts that contain clothing, if all four different type of gifts have been collected Mr. I goes into a fever mode which makes him go faster and get double the points he normally would.

Besides story mode there is also a Quick Play mode where the player has to complete certain objectives for starts and a challenge mode where the player has to survive for as long as possible. The controls are rather simple: Mr. I constantly runs in the middle of the screen and there are buttons reading "Slide" and "Jump" in the bottom right and left, tapping the buttons makes Mr. I perform that ability and if well timed avoid the hazards in front of him. The player must also collect batteries to complete objectives or increase the character's speed, collecting enough of them will return one of Mr. I's two hearts. Losing all the hearts and getting hit one more time afterwards results in a game-over and the player has to retry the stage again. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Mobile (Android)

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