Game Classification

F-Zero X Nintendo EAD (Shigeru Miyamoto (producer) / Tadashi Sugiyama (director) / (Japan), Nintendo (Japan), 1998  

 

G/P/S model

VIDEO GAME

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Purpose

Besides play, this title features the following intents:
  • Storytelling

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 3 to 7 years old / 8 to 11 years old / 12 to 16 years old / 17 to 25 years old / 25 to 35 years old / 35 to 60 years old / below 60 years old
General Public & Professionals & Students

Keywords

Comments

Taxonomy

E.S.A.R. system

Classify this game
F-Zero X F-Zero X (???? ????, Efu Zero Ekkusu?, F-ZERO X), is a futuristic racing video game for the Nintendo 64 console. Developed by Nintendo's EAD division, it was released in Japan, Europe and North America, in 1998. In 2000, an expansion of the game was exclusively released in Japan providing numerous extra features not in the original game. F-Zero X was later ported to the iQue Player in China in 2004. F-Zero X was re-released on the Wii Virtual Console in Japan, in Europe as the 100th VC title, and in North America, in 2007. [source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : Nintendo 64 (N64) - Wii

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