Game Classification

Jewels 20 2005  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Jewels 20 A 1-kilobyte game (coded for the MiniGame Compo coding contest) for the unexpanded VIC-20, Jewels 20 is a puzzle game based on the same concept as Bejeweled. You have two minutes to eliminate as many jewels as possible from the playfield by swapping a pair of jewels around, forming a row of three or more of the same colour. Swapping pairs is only possible if the swap will result in same-colored rows. As the rows are formed, they disappear, and the jewels above fall down, with more coming in from above, making this an endless game were it not for the time limit. For each eliminated jewel, you score 10 points, with bonus points given for arranging Puyo Puyo-style chain reactions. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Commodore Vic 20

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