Game Classification

Kaizō Chōjin Shubibinman Zero Masaya, NCS Corporation, 1994  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Kaizō Chōjin Shubibinman Zero A sequel to the Shubibinman Turbografx action platformers developed exclusively for the SNES.

A new gang of cyborg-enhanced goons threatens peace in the city, so "Doc" decides to test his newest creations: Raita and Azuki, by sending them to destroy all the baddies and restore peace.

The game plays as an 2D action platformer as previous entries in the series, in which you proceed through each stage pummeling enemies and collecting power-ups to enhance your powers. Now for the first time each character has unique abilities and attacks, furthermore each character has a charging attack that can be used to energize your partner thus encouraging teamplay in the two-player cooperative mode. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Super Nintendo (SNES)

Links