Game Classification

The Legend of Heroes III: Shiroki Majo Nihon Falcom Corp., Nihon Falcom Corp., 1994  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


The Legend of Heroes III: Shiroki Majo Jurio is a young boy who must travel to five sacred shrines as part of his warrior initiation rite. The lovely magician Chris accompanies him on his journey. But soon the two young people discover that they must face dangers far beyond those they have imagined. The prophecy of the mysterious White Witch is about to be fulfilled: a great wave will destroy the entire world of Tirasweel if nobody stops the man behind it...

The third entry in Legend of Heroes series (and also the first without the reference to Dragon Slayer universe in its title) introduces a new battle system: the battles in the game occur in pre-set locations, and evolve automatically. The player's task is to program the actions of the heroes (up to four in the party) before the battle. There are eight total "programs", with five moves each (for example, "attack", "attack", "cast healing magic", "attack", "cast offensive magic", etc.), and the player can switch between them during the battle.

Other game elements in Shiroki Majo are fairly typical for a Japanese-style RPG, including reliance on plot events, linear progression through the story, automatic leveling, etc. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : NEC PC-9801

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