Game Classification

Lighthouse: The Dark Being Sierra On-Line (U.S.A.), Sierra On-Line (U.S.A.), 1996  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Lighthouse: The Dark Being In this game, the player controls a writer who had just moved into a cottage located on the coastal area of the state Oregon. Near the cottage is a lighthouse, inhabited by the eccentric Dr. Jeremiah Krick and his daughter Amanda. One day, glancing out of the window, the hero(ine) notices that the lighthouse has been struck by lightning. Dr. Krick has also left an unclear message on the answering machine, imploring the protagonist to come as soon as possible. Upon arriving at the lighthouse, the protagonist finds out that its inhabitants have been kidnapped by a mysterious being, and transported into a parallel universe. A strange new world must be explored, and its mysteries solved, in order to bring back Dr. Krick and his daughter...

Lighthouse: The Dark Being is a first-person adventure game conceived in the vein of Myst. Locations are represented as pre-rendered still screens. Interaction with the environment is performed with a simple single-cursor, point-and-click interface. Similarly to Myst, the puzzles are notable for their difficulty, and are logic- rather than inventory-based, consisting of careful observation, clue-gathering, and manipulation of the environments. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Macintosh - PC (Dos) - PC (Windows)

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