Game Classification

Mahō Shōjo Fancy Coco POW (U.S.A.), POW (U.S.A.), 1996  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Mahō Shōjo Fancy Coco Coco is a young princess in a magical kingdom, which has a tradition of shape-shifting magic. Her father, the king, explains to her that she must study magic for three years, in order to prove herself worthy of being a true heiress to the throne. Whether Coco will succeed or not depends on the player!

Mah? Sh?jo Fancy Coco is similar in gameplay to Princess Maker games: the main goal is to make schedules for the young princess, alternating between actually learning magic and having vacations. Every activity influences Coco's stats, which in their turn influence her advancement in magics. Unlike Princess Maker, there is no RPG element and no free movement in certain locations. It is possible to visit the capital town and its nearby surroundings and talk to people, though those activities are only shown as still images. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : NEC PC-9801

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