Game Classification

Jade Cocoon: Story of the Tamamayu Genki (Japan), Ubisoft, Crave Entertainment, Genki, 1998  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Storytelling

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Jade Cocoon: Story of the Tamamayu Jade Cocoon: Story of the Tamamayu is a video game for the Sony PlayStation, released by Crave in 1998. The game combines elements of role playing games and virtual pet management. It was developed by Genki in collaboration with Katsuya Kond?, character designer for the Studio Ghibli movies Kiki's Delivery Service and I Can Hear the Sea. [source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : Playstation (PSX)

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