Game Classification

NCAA 07 March Madness Electronic Arts Canada (U.S.A.), Electronic Arts (U.S.A.), 2007  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Licensed title

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


NCAA March Madness 2007 is a college basketball game with a realistic simulation of basketball in an authentic college atmosphere. The crowds are rowdier and more colorful, and the AI is more focused on the team game rather than the individual match-ups seen in the NBA.

You can play as one of over 320 division college basketball teams in various game modes, such as PlayNow, Dynasty, and Online. Dynasty mode allows you to take control of your school recruiting and other activities in order to build your team into a powerhouse that will win the NCAA championship. By winning players can unlock a cheerleading squad, a pep band and a student section. These influence the gameplay as the player can earn intensity points by performing well, effecting the chance of forcing a comeback.

During the season completing challenges offers the opportunity to upgrade the facilities with a study hall, injury clinic, practice gym or a weight room and there is a higher chance players excel. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PlayStation 2 (PS2) - Xbox 360 (X360)

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