Game Classification

NCAA March Madness 06 Electronic Arts Canada (U.S.A.), Electronic Arts (U.S.A.), 2005  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Electronic Art's NCAA Basketball franchise returns with new and improved features for the 2005 season. The new lockdown stick allows you to force opponent's to make easier turnovers and make smoother passes to teammates. You can have your senior captain get your team into the game and get your crowd fired up to rattle your rivals into mistakes. With an much more updated dynasty mode you can now recruit Junior College players with updated stats to keep you ahead of your rivals and relive some of the greatest moments with College Classics and play up to 20 great games, repeating history or completely changing it. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PlayStation 2 (PS2) - Xbox

Links