Game Classification

NCAA March Madness 2002 NuFX (U.S.A.), Electronic Arts (U.S.A.), 2002  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Licensed title

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Another entry in the March Madness series with the standard updated rosters on over 130 official NCAA teams along with their real life logos and nicknames. The standard modes also apply including Exhibition, which supports multiplayer capabilities, Season and Tournament. It also gives the player the ability to change the game's difficulty to there liking including fatigue settings, computer A.I., period lengths, etc.

Players can also create their own college using 14 logos, different jersey styles, head coaches and three different types of stadiums (Field House, Stadium and Arena). It also features the voices of renown NCAA Coaches including Roy Williams, Billy Donovan and many others that will give the player advice throughout the game. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PlayStation 2 (PS2)

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