People Hate What They Can't Understand is a short game made for Kafeithekeaton's "Open Surreal Game Challenge" of which the story is vaguely presented this way:
In a world beyond the compelling desire to magnify the very essence of mediocrity in the void of existence, a solitary protagonist stands up to challenge the thoughts and emotions of the idealism bearing down upon these tortured times. Answers are for interpretation and the message is for those who can comprehend the magnitude of illusions that will lead to destiny and the battles against those foes who oppose accomplishment. But in the closing stages, people will always hate what they can?t understand.
The real aim of the game is never made clear. Instead, featuring flashing colours and surreal game elements, this title presents two scenes where the player needs to solve a certain problem in a linear fashion, and two times with an unexpected result.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : PC (Windows)
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