Game Classification

Persona: Ingyaku no Kamen Sorcière, Sorcière, 1996  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Persona: Ingyaku no Kamen A series of gruesome murders shocks Japan. Young women are kidnapped, tortured, and killed under mysterious circumstances...

The protagonist wakes up in what looks like a hospital, but is in fact a special psychiatric facility on a space station. The hero doesn't remember anything, not even his name. Three young women - Shelly, Elisa, and Aoka - will help him to find his memory, and he will gradually realize who he is and what is his mission.

Persona: Ingyaku no Kamen can be considered a visual novel, since the only input done by the player throughout the game is a choice which girl to visit. The rest of the game consists of dialogues and cut-scenes (many of which have sexual content). Depending on where the hero goes, and at what moment, the game takes a step towards one of the several endings, most of which are considered "bad". To facilitate the player's efforts to reach the best ending, he is given a set of statistics, which will be raised or lowered, indicating how close he is to full success. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : NEC PC-9801

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