Game Classification

Phantom Zona Nintendo Co. (Japan), Nintendo Co. (Japan), 2000  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Phantom Zona In Phantom Zona, the player is invited to a school where solving puzzles is the most popular pastime. Upon arriving however, the player will meet Phantom Zona, who reveals that the school is actually a secret base for a gang that fights each other using riddles. When the player enters a battle, he or she is presented with a riddle, and multiple choices answers. Answering correctly will damage the opponent. Answering wrong causes damage to the player. Whoever has the least amount of damage wins. The game makes use of the Game Boy Color's infra-red port. By using anything that emits a infra-red signal, the game generates new puzzles. Players can also use the Game Boy Link cable to swap puzzles. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : GameBoy Color (GBC)

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