Game Classification

Powerstyx Axxiom, 1988  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

177 177

Powerstyx is a Qix variant. The player controls a dot which moves around on the screen and leaves an energy beam behind it. If a closed figure is drawn, it reveals a part of the picture behind. There are also monsters, moving on either the revealed or unrevealed parts, which cause the player to lose a life if they touch the sprite or cross an unfinished beam.

Randomly appearing bonus symbols give extras when they become visible in a just revealed area. The possible effects are an extra life, instant death, acceleration, time, extra points or winning the level instantly. Letters are caught the same way, but they are collected on the bottom of the screen - if a complete word is spelled, the level is won. The regular way of finishing one of the 15 levels is to reveal 75% of the screen. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Amiga

Links