Puzzle Myth's objective is, like the name suggests, to solve puzzles.
When you start a game, you are presented with the puzzle map, where your final goal is to reveal all parts of it. This puzzle map is divided into 60 blocks, each of those blocks is one puzzle you have to play. Some of them are easy, others hard. There are even a few special puzzle there, which can only be played if you mastered the adjacent puzzles with a certain success level.
Inside a puzzle, you are presented with one or multiple complex geometric figures (as background), which are divided into little blocks (kite squares) and have different colors. Then you have little to big figures you can move and rotate. They are color coded and fit only into the same colored background, except the bi-color figures. You job is now to fill all background blocks so that all of your movable figures are used. Once that happens, you have completed the level and revealed another part of the puzzle map.
While you can complete a level the easy way, you can also try to get bonus points, which happens when you lay a given pattern of figures. For most puzzles it is not needed (except for the highscore), but some need to be mastered at a certain level, therefore there you have to get many bonus points.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : PC (Windows)
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