Game Classification

RunMan: Going Coconuts Coolmoose Productions (U.S.A.), Coolmoose Productions (U.S.A.), 2004  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

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RunMan: Going Coconuts RunMan: Going Coconuts is the fourth main game in the RunMan series and this time it has a summer theme. RunMan is marooned on a desert island where he has to find a way to escape. It is divided into three game sequences that need to be completed in a fixed order:Stage 1: a variant of the most prominent gameplay in the series. RunMan is moving at a fixed speed on the beach and the player can choose between two types of jumps (slow and high, or quick and far) to overcome obstacles. These include crabs, debris and piles of sand. If a single obstacle is touched the game is over right away.
Stage 2: shown from a top-down perspective, RunMan is swinging a hammer. He has to knock out all the red crabs while avoiding the yellow ones. Also he cannot disappear off the screen.
Stage 3: RunMan is surfing the waves of an ocean filled with sharks. He has to avoid the sharks and use ramps to jump. When a shark is hit in mid-air, it is killed right away.The game includes a high score list. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Windows)

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