Game Classification

The Sims: Life Stories Aspyr Media (U.S.A.), Electronic Arts (U.S.A.), 2007  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

Eco Eco

The Sims: Life Stories Life Stories is the first title in the The Sims Stories series, part of the larger Sims franchise. Unlike the main The Sims 2 game, which offers open-ended gameplay, this title focuses on the life of 2 characters, Riley Harlow and Vince Moore, and the game mechanics are more reminiscent of the console ports. The player needs to guide 2 characters through a more or less linear story, with set goals to achieve and through the use of scripted sequences. Each character has an independent, pre-defined story, and upon completion a classic mode is unlocked, where the player can create a new character with much more freedom and open-ended gameplay.

In Riley's story, she is evicted from her house in Sim City and moves to her aunt's house in Four Corners to start a new life. She will get to meet the neighbours and Mickey Smith, who soon becomes her love interest.

Vincent Moore is a business tycoon from Bitville who breaks up with his girlfriend Samantha Hayden after proposing to her. He too will fall in love, with Naomi Hunt, but there are business rivals to take into account.

The game has been optimized for laptops through the controls and by not requiring an independent graphics card. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Macintosh - PC (Windows)

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