Game Classification

Skullcaps Creative Edge Software, Ubi Soft Entertainment Software (United Kingdom), 1999  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Skullcaps is the sequel to Baldies.

Four breeds of Hairies have taken over the world and it is up to the player to retake it with his Skullies.

Skullcaps is a RTS game with a twist, just like in other games in the genre you construct buildings and train troops, but Skullcaps puts the focus on humor.

You can build four types of skullies: the worker who breeds new skullies, the scientist who researches technologies, the builder who constructs buildings and the soldier who attacks the enemy. To compliment this there are three types of buildings, normal buildings, where skullies live and breed, science buildings where research is performed and military buildings where weapons are built.

An important weapon in this game are traps. They range from simple pit traps to exploding cows and angry sharks. They can be used to contain the enemy while you breed an army. Enemy traps are particularly harmful to your skullies, because they have a mind of their own. Unless you specifically order them to do something they will just wander around. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Windows)

Links