Game Classification

SpellCraft: Aspects of Valor Asciiware, ASCII Entertainment Software, 1992  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


SpellCraft: Aspects of Valor Robert is just an ordinary guy - or so he thought before he received that fateful letter from a relative in England. Arriving at the mysterious Stonehenge, Robert is teleported to Valoria - a magical world populated by legendary monsters and wizards. And that is precisely what Robert has to become (a wizard, not a monster). Can he survive battles against evil creatures in the seven elemental realms of Valoria?

Spellcraft: Aspects of Valor is a strategy game based on spell creation and large-scale battles. Creating spells is a complicated process that involves finding components (powders, stones, jewels, etc.), mixing them according to a formula, and saying the magic word. Using a wrong formula will result in the player character's death. Besides the traditional attack and defense spells, the player can also create magic that modifies the terrain, and summon creatures that fight on the protagonist's side. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Dos)

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