A group of pirates has found the mysterious island known holding the hidden treasures of the lords. It's not just any island however. According to folklore, the island is cursed and full of traps. That each path to the treasures is blocked with impenetrable stone gates doesn't make it easier for the pirates. The pirate captain however won't give up without trying, and orders his crew to set up the big cannon.
Like in Gamevil's earlier games, Skipping Stone and NOM, the game is controlled with only one button. The idea of the game is to navigate a bomb through a network of baskets. Each level of the game has two cannons, and a number of baskets in between that are used to move the bomb from the cannon at the bottom of the playfield to the one at the top. You have no control over the movement of the baskets, as they move in predefined patterns (both vertically, horizontally and diagonally). Therefore timing is crucial when you launch the bomb from one basket to another. You'll also come across different traps and obstacles, that you have to use to your advantage. Once a level is complete, the stone gate blocking the way will be destroyed and you can go on to the next level, being one step closer to the treasures.
In addition to the story mode, the game also offers an endless mode, which works the same way except that it picks levels randomly and goes on till the player has lost all his bombs. After that, the player can submit his score to the Gamevil Live leaderboard.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : Mobile (Android) -
Mobile (BREW) -
iPhone / iPod Touch -
Mobile (Java ME)
Links