Game Classification

Tokyo Xtreme Racer 2 Genki Co., Crave Entertainment (Japan), 2000  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


The second of the Tokyo Xtreme Racer?s to appear on the Dreamcast, the game play is identically to the first. Once again, there is no specific start, or finish lines, it all depends on how well you drive, and how fast.This time round, there are more opponents to beat, roughly 120, and plenty of new cars to choose in your quest.

For those unfamiliar with the Tokyo Xtreme Racer series, unlike other racing games, TXR 2 (and others in the series) implements a system found most commonly on fighting games, where each player has a life bar and the player with remain life wins the race. Different factors can cause the life bar of a player to deplete, include hitting into object, other cars, or just simply falling behind the lead car.

[source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Dreamcast

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