Turtix has gone and done it. What he thought would be a small spell ended up being the one that broke the amulet of peace. Of course he didn't really mean to do any harm, but maybe he should have waited for his teacher to help him. As if this wasn't bad enough, the evil forces of the land, which the amulet kept at bay, kidnapped all the young turtles of the School of Magic that are scattered throughout the islands of his world. Well, Turtix will not take this lying down and so he sets out on a journey to recover the shattered amulet pieces and rescue all the young turtles.
Turtix is a side-scrolling platform game wherein the player takes the role of Turtix, a student magician, on a quest to rescue kidnapped friends and recover gems and amulets.
There are five various worlds in the game to go through each with highly-detailed environments and their own enemies and bosses. Basic movement is jump which will enable the player to stomp on enemies and finish them off by kicking them. The player will get special power-ups such as the ability to fire magic missiles but they will have to, again, kick some of the enemies to finish them off. Very basic movement and attack commands make the game more about platform jumping than attacking; in fact the game doesn't require the player to kill off all the enemies but rather just the ones that are guarding fellow kidnapped students.
The levels are littered with obstacles such as spikes and moving platforms and of course enemies but each game world starts slowly, requiring the player to rescue only three students in a small level and build up, before a boss battle, to levels containing ten rescues and large maze-like layouts. In between levels, the mentor will give the player tips about introduced enemies and obstacles but will also give them a heads-up on new power-ups and strategies for finishing the bosses off.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : PC (Windows)
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