Game Classification

Viper V-10 Sogna, Sogna, 1994  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Viper V-10 The third Viper has the same structure as the two previous entries: three unrelated stories with little interaction, but many animated sex scenes.

The stories this time are:Rear Under describes a competition between two young apprentices of kendo. The protagonist, a young boy, is challenging the girl Asuka, who claims to be better than him. He needs to practice in order to win, especially because Asuka promised him she will do whatever he wants if he defeats her...
Children's Play tells the story of a teenage girl named Yuki, who is in love with an older school mate. One morning she goes to school, only to discover that someone has made pictures of her masturbating to the boy's photo...
Northern Lights follows the adventures of a team of three female soldiers who have to infiltrate the base of an evil robot simply known as "Boss". One of them is captured, and the other two have to save her at all costs.Of the three stories, only "Rear Under" has interaction. The two others are composed of text, pictures, and animated scenes, without any input from the player but pressing the Enter button to see the next scene. "Rear Under" has a few branching points, during which the player has to choose a course of action for the hero. Some of these choices lead to Game Over. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : NEC PC-9801 - PC (Windows)

Links