Game Classification

Virtual Fishing Locomotive (U.S.A.), Pack-In-Video Co., 1995  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Players start Virtual Fishing by selecting a name and gender for themselves. They can then select from several different fishing spots, and either a tournament or, if the tournament has already been won, time attack mode. First the player casts their lure into the spot and waits for a bite. When a fish is hooked it can be reeled in, but reeling while the fish is fighting will cause the line to break. Each of the fishing spots have different fish available, and caught fish and tournament/time attack records are all recorded in a records book. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Virtual Boy

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