Game Classification

White Men Can't Jump High Voltage Software (U.S.A.), Atari Corporation (U.S.A.), 1995  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Licensed title

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


White Men Can't Jump This is the game of basketball the way many people learn to play it - in the city streets - with loose rules and in various suburban locales. Inspired by the 1992 film about high stakes street basketball gambling, in this game you can wager how much you want on each game.

The action is seen from the half court line, with a screen view that pans and zooms to follow the action. Aside from a goal tending penalty and the need to clear the ball, anything goes. For instance, steals are effected by shoving an opponent and making a grab for the ball.

Your goal is to get enough money to enter, and win, the tournament. If you make $5000, you instantly get entered into the tournament. You have the ability to save your game in this mode so that you can come back later if you run short on time and don't want to lose all your money.

Opt for a single game or the Slam City tournament, while game options determine time limits, scoring system, and control schemes. There are fifteen teams to choose from, and up to four players can get in on the action (with the Jaguar Team Tap adapter included with the game). [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Atari Jaguar

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