The objective of World Karate Championship is to get the highest possible dan (karate grade, determined by belt colour) and become the world champion - and of course, to get the highest score. Karate fighters compete against each other on side-view screens, the scenery representing real world locations (New York, Egypt, Japan, etc.). In between the fighting stages, there are short action sequences, during which the player can gather bonus points. These include deflecting bouncing balls, breaking wooden planks, and others.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : Amstrad CPC -
Apple II -
Atari 800 -
Atari ST -
Commodore 64 -
PC (Dos) -
MSX -
Wii -
ZX Spectrum
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