Game Classification

Yogi Bear's Goldrush Entertainment International (UK) Ltd., GameTek (U.S.A.), 1994  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Licensed title

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Yogi Bear's Goldrush Jellystone National Park is in trouble and it is up to Yogi Bear to save the day. The money needed to keep the park up and running for the winter has been stolen by an evil ghost named Jake, determined to shut down the park, and hidden by him in twelve safes somewhere in the park. The player must travel to six different locations to locate these safes (a forest, a pirate ship, the big city, an underground cavern, the old west and a final showdown with Jake).

The gameplay is fairly simple: using Yogi, the player can travel from left to right and right to left on the screen; to kill certain enemies the hero must jump on them. Some enemies, however, can't be killed and must be avoided since Yogi has no weapons to harm them; he has to avoid various pitfalls and hazards as well.

There are no true power-ups; instead, there are picnic baskets scattered throughout the stage, a 100 of which will grant the player an extra life. Likewise, there are icons labeled "1-UP" that will give the player a life, as well as health-refilling items. There are also hidden doors and areas that the player must find in order to locate the various safes. When Yogi enters these safes, he must collect the 25 gold coins to get a bar of gold; collecting 12 of these gold bars will give Yogi the money needed to win the game. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Gameboy (GB)

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