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AZ@GAME
GENIOUS INTERACTIVE / Université Sophia Antipolis / IDATE / INRIA
(France)
, GENIOUS INTERACTIVE
(France)
,
2012
Informations
Analyses
Serious Gaming
Classification
SERIOUS GAME
(Exergame)
Purpose
Besides play, this title features the following intents:
Training
Market
This title is used by the following domains:
Healthcare
Audience
This title targets the following audience:
Age :
35 to 60 years old
/
below 60 years old
General Public
&
Professionals
Gameplay
The gameplay of this title is
Game-based
(designed with stated goals)
The core of gameplay is defined by the rules below:
1 analysis
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VIRTUAL CABINET
Az@game is a Serious game to help people suffering from Alzheimer by training their memory with daily game-based execises
Distribution :
Retail - Commercial
Platform(s) :
Xbox 360 (X360)
Links
http://www.azagame.fr
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