Game Classification

Super Dany Cryo Interactive (France), Virgin Interactive Entertainment (United Kingdom), 1994  

Video Game

Purpose

  • Marketing & Communication message broadcasting
  • Licensed title

Market

  • Entertainment
  • Advertising

Audience

  • 3 to 7 years old
  • 8 to 11 years old
  • 12 to 16 years old
  • 17 to 25 years old
  • General Public