Video Game
Purpose
- Marketing & Communication message broadcasting
Audience
- 17 to 25 years old
- 25 to 35 years old
- General Public
- Professionals
- Students
Adventure game, the player incarnates new recruit during its first workday, starting from the mission which is entrusted to him, it will discover the trades, and the activities of a logistic factory. This mission continues through six activities of a logistic factory and occupations corresponding. Several ludic solutions are employed: hidden mini-games which are revealed as the advance of the player.
The objective of the game is clearly defined by the authors: to discover and promote the trades of logistics, economic sector in full rise and relatively ignored. The game aims at the people in job search, its diffusion is in particular assured by Pole Emploi, and the social networks.