Game Classification
Cornak
(Apprendre à gérer un portefeuille clients - Customers portfolio management ) Succubus Interactive et Waypoint Conseil (France), 2013
Play it Now !
Video Game
Purpose
- Educative message broadcasting
- Informative message broadcasting
- Training
Audience
- 25 to 35 years old
- 35 to 60 years old
- General Public
- Professionals
- Students