Game Classification

Déjoue le sinistre O'Djavel Musée Armand Frappier (Canada), Idéeclic (Canada), 2008 Play it Now !

Video Game

Purpose

  • Educative message broadcasting
  • Informative message broadcasting

Market

  • Entertainment
  • Healthcare
  • Education

Audience

  • 3 to 7 years old
  • 8 to 11 years old
  • 12 to 16 years old
  • General Public

This game contains several good information to know for everyone.