Game Classification

Wild web Woods Netzbewegung, Conseil de l'Europe, 2008 Play it Now !

 

G/P/S model

SERIOUS GAME
(Newsgame)

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting
  • Informative message broadcasting

Market

This title is used by the following domains:
  • Education

Audience

This title targets the following audience:
Age : 8 to 11 years old

Keywords

Comments

Analyses

WildWebWoods(2).png Created as part of the campaign of the Council of Europe program "Building a Europe
for and with children "and available in 24 languages​​, the game offers children the opportunity to guide their avatar to electronic city Kometa, true haven of peace, fun and freedom. To achieve this, the character is passed through wilderness - Wild Web Woods - who will test potential dangers of the Internet and new technologies. Tasks performed will give him access to vital information on the rights of children and online security to make the child informed user. An educational use guide accompanies this game, suggesting teachers who would like to use, educational activities link.

Distribution : Internet
Platform(s) :

Links