Game Classification

Candy Crush King (U.S.A.), King (U.S.A.), 2012 Play it Now !

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age :
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


candy-crush-2.jpg This game is a variation of match-three games such as Bejeweled. Each level has a game board filled with differently coloured candies, and might contain obstacles. These different colours include the red jelly bean, the orange lozenge, the yellow lemon drop, green chiclets, the blue lollipop head, and the purple cluster. The basic move of this game is horizontally or vertically swapping the positions of two adjacent candies, to create sets of three (or more) candies of the same colour. Each level contains a certain objective that must be completed in a given number of moves (or on a time limit); some levels require clearing "jelly" off the board by making matches on top of them, reaching a certain score, getting ingredient items to the bottom of the board, or having to clear certain amounts or combinations of candies. Levels may also contain blocks to make them more difficult, such as meringue or liquorice swirls, chocolate (which spreads across the board if left uncleared), bombs (which end the level if they are not matched before they go off), and others. Boosters can be earned or purchased to provide assistance during levels. In a secondary campaign known as the "Dreamworld", an additional mechanic is introduced where players must maintain a balance on a scale throughout the level, by controlling their matches of two certain colors of candies so it does not fall all the way to one side.

Distribution : Internet - Commercial - Free
Platform(s) : Browser - iPad - iPhone / iPod Touch - Mobile (Android) - PC (Windows)

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