Game Classification

L'eau, une ressource vitale La châine éducative France TV (France), 2007 Play it Now !

Video Game

Purpose

  • Educative message broadcasting
  • Informative message broadcasting
  • Marketing & Communication message broadcasting

Market

  • Entertainment
  • State & Governement
  • Healthcare
  • Ecology

Audience

  • 8 to 11 years old
  • 12 to 16 years old
  • 17 to 25 years old
  • 25 to 35 years old
  • 35 to 60 years old
  • below 60 years old
  • General Public
  • Professionals
  • Students

The module has three games set in fictional situations, with issues related to water at different scales: water pollution and its consequences to the village level, access to drinking water and sanitation at the country level and the sharing of water worldwide.
A bank of resources, with global data on the geopolitics of water, is also at your disposal.