Game Classification

N4G : Need For Grid CCCP (France), RTE (France), 2014 Play it Now !

Video Game

Purpose

  • Educative message broadcasting
  • Informative message broadcasting
  • Marketing & Communication message broadcasting

Market

  • Corporate
  • Ecology
  • Advertising
  • Scientific Research

Audience

  • 12 to 16 years old
  • 17 to 25 years old
  • 25 to 35 years old
  • 35 to 60 years old
  • below 60 years old
  • General Public
  • Students