G/P/S model
SERIOUS GAME
(Edugame)
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
Purpose
Besides play, this title features the following intents:
- Educative message broadcasting
- Training
Market
This title is used by the following domains:
- Healthcare
- Education
- Ecology
- Humanitarian & Caritative
Audience
This title targets the following audience:
Age : 35 to 60 years old
/
below 60 years old
General Public
&
Professionals
&
Students
Comments
Taxonomy
- "NeuroRazer is a video game designed as a "therapeutic intervention" for "top-down modulation deficits in older adults. A study on 60-85 year olds showed that the multitasking nature of the game caused improvements in tasks outside of the game involving working memory and sustained attention. This is NeuroRAZER , free edition. with Z :) Open Source"