Game Classification
etik table
(alimentation responsable) ADAKA (France), Cap3B (France), 2013
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Video Game
Purpose
- Educative message broadcasting
- Informative message broadcasting
- Marketing & Communication message broadcasting
Market
- Education
- Corporate
- Advertising
Audience
- 8 to 11 years old
- 12 to 16 years old
- 17 to 25 years old
- 25 to 35 years old
- 35 to 60 years old
- below 60 years old
- General Public
- Professionals
- Students