Game Classification

etik table (alimentation responsable) ADAKA (France), Cap3B (France), 2013 Play it Now !

Video Game

Purpose

  • Educative message broadcasting
  • Informative message broadcasting
  • Marketing & Communication message broadcasting

Market

  • Education
  • Corporate
  • Advertising

Audience

  • 8 to 11 years old
  • 12 to 16 years old
  • 17 to 25 years old
  • 25 to 35 years old
  • 35 to 60 years old
  • below 60 years old
  • General Public
  • Professionals
  • Students