Through the two last decades, scientific evidences suggest the central role of uncounscious thought process and perception in the creative solution of problems, more than the logical analysis of strategical logic challenges, as found in games. Following this possibility, our team experimentally approaches the hypotesis that the emotional, affective and esthetics influences lead to cognitive gain. To test it in a controlled form, we built an artgames platform – named F!T (made in the Clickteam Fusion 2.5 software). Basically, the game objectives are left implicit, challenging the player’s exploration through a series of stages. Our objective is to share with the visitors of this page a research platform that mediates the rigidness of the method’s demands and the scientifical experimentation with the (relative) computational art’s esthetical fluity around a logic-cognitive’s challenge system, made by the artgame’s design.
Distribution : Internet - FreePlatform(s) : Browser (Flash)
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