Game Classification

Peekaboom Luis von Ahn, Ruoran Liu and Manuel Blum, 2006  

Informations Analyses Serious Gaming
 

Classification

SERIOUS GAME

Purpose

Besides play, this title features the following intents:
  • Goods trading

Market

This title is used by the following domains:
  • Corporate

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old / 25 to 35 years old / 35 to 60 years old / below 60 years old
General Public & Students

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


instr1(1).gif it’s an entertaining web-based game that can help computers locate objects in images. People play the game because of its entertainment value, and as a side effect of them playing, we collect valuable image metadata, such as which pixels belong to which object in the image.
[source : https://www.cs.cmu.edu/~biglou/Peekaboom.pdf]

2 players :
- Boom
Start with an image and related word
Gradually reveal 20 pixel radius circles of the image at a time
- Peek
Start with blank screen
Try to guess the image label
Every round, 4 images processed
[source : http://www.eecs.harvard.edu/cs286r/courses/fall08/files/AngelaCS286r.pdf]



Platform(s) :

Links