Classification
SERIOUS GAME
(Edumarket Game)
Purpose
Besides play, this title features the following intents:
- Educative message broadcasting
- Marketing & Communication message broadcasting
- Training
Market
This title is used by the following domains:
- Entertainment
- Healthcare
- Education
- Culture & Art
- Scientific Research
Audience
This title targets the following audience:
Age : 8 to 11 years old
/
12 to 16 years old
/
17 to 25 years old
/
25 to 35 years old
General Public
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)