Game Classification

Isabelle Belisa (France), Mindscape / Montparnasse Multimédia, 1999  

Video Game

Purpose

  • Educative message broadcasting
  • Informative message broadcasting
  • Storytelling

Market

  • Entertainment
  • State & Governement

Audience

  • 17 to 25 years old
  • 25 to 35 years old
  • 35 to 60 years old
  • General Public