Game Classification

Super Mario Bros. Nintendo EAD (Shigeru Miyamoto / Hiroshi Yamauchi / Takashi Tezuka) (Japan), Nintendo (Japan), 1985  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Storytelling

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 8 to 11 years old / 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Super Mario Bros. Super Mario Bros. is a platform game developed by Nintendo in late 1985 and published for the Nintendo Entertainment System, a sequel to the 1983 game, Mario Bros. In Super Mario Bros., the titular character Mario must save Princess Toadstool (eventually renamed to Princess Peach) of the Mushroom Kingdom from the evil King Koopa (later known as King Bowser), king of the Koopas. In two-player mode, Mario is aided in his quest by his younger brother, Luigi. To save Princess Toadstool, the Mario Bros. must conquer the eight worlds that comprise the Mushroom Kingdom. Mario (or Luigi) must make his way to the castle in each world and defeat one of King Koopa's evil minions. To reach each castle, Mario or Luigi must battle through three "sub-worlds" by either destroying or avoiding King Koopa's henchmen. If Mario or Luigi successfully fights his way through the castle and defeats the evil minion, a Mushroom Retainer (later called Toad), is freed. Inside the eighth castle, the Mario Bros. will have a final fight with King Koopa and free Princess Toadstool. [source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : GameBoy Advance (GBA) - NES (Famicom) - Wii

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