The aim of the game is to get Armadillo, a yellow basketball-like object (a stylized representation of a rolled-up armadillo) to the blue goal (an "Interdimensional Portal") by creating a structure using various materials that, when activated, will get Armadillo to the goal while keeping within a sometimes strict budget. The gameplay can be described as a mix of Bridge Builder and The Incredible Machine, and is certainly inspired by Rube Goldberg. [source:tigdb]
Distribution : Internet - Commercial Platform(s) : PC (Windows)