Video Game
Purpose
- Educative message broadcasting
- Informative message broadcasting
- Marketing & Communication message broadcasting
- Subjective message broadcasting
- Training
- Goods trading
- Storytelling
- Licensed title
Market
- Entertainment
- State & Governement
Audience
- 0 to 3 years old
- 3 to 7 years old
- 8 to 11 years old
- 12 to 16 years old
- 17 to 25 years old
- 25 to 35 years old
- 35 to 60 years old
- below 60 years old
- General Public
- Professionals
- Students
Mastering a level feels incredibly rewarding, especially on harder difficulties.