Besides play, this title features the following intents:
Educative message broadcasting
Informative message broadcasting
Marketing & Communication message broadcasting
Subjective message broadcasting
Training
Goods trading
Storytelling
Licensed title
Market
This title is used by the following domains:
Entertainment
State & Governement
Military & Defence
Healthcare
Education
Corporate
Religious
Culture & Art
Ecology
Politics
Humanitarian & Caritative
Media
Advertising
Scientific Research
Audience
This title targets the following audience:
Age : 0 to 3 years old
/ 3 to 7 years old
/ 8 to 11 years old
/ 12 to 16 years old
/ 17 to 25 years old
/ 25 to 35 years old
/ 35 to 60 years old
/ below 60 years old General Public
& Professionals
& Students
Gameplay
The gameplay of this title is Game-based (designed with stated goals)
The core gameplay loop revolves around attempting a level, encountering failure (it will happen!), and then immediately restarting to try again. Each run becomes a valuable learning experience, helping you identify the most efficient path and perfect your execution. The satisfaction of finally conquering a stage after numerous attempts is truly unmatched